The Savage Frontier
Woman warrior with an axe to grind
Siva Redmoon’s sister was assaulted and killed by bandits as she was hunting for wild deer for their tribe. Ever since she found her body, she made it her life’s mission to track down her killers, and she did, establishing quite a reputation in her wake.
Killing all of these men did not quench her thirsting soul, and soon she found her meaninglessness drowned in liquor. Countless months in the bottle, and Moira round her. This young girl’s sister was being tortured, according to her, and she needed justice. Snapping out of her stupor, Siva agreed to journey north and help the young girl, only to be ambushed by shady merchants in Luskan and sold to the duergar.
Medium humanoid (uthgardt human)
Armor Class: 13
Hit Points: 42
Speed: 30 feet
Skills: Athletics +4, Nature +2, Survival +3
Senses: passive Perception 10
Danger Sense: She has advantage on Dexterity saving throws against effects she can see, such as traps and spells. To gain this benefit, she can’t be blinded, deafened, or incapacitated.
Frenzy: When raging, she can go into a frenzy. If she does, for the duration of her rage she can make a single melee attack as a bonus action on each of her turns after this one. When rage ends, she suffers one level of exhaustion.
Rage: (3/LR) She can enter rage as a bonus action. Rage lasts one minute, or on a round where she doesn’t attack a hostile or taken damage since then. She can also dismiss rage as a bonus action. She gains the following benefits.
- She has advantage on Strength checks and Strength saving throws.
- When she makes a melee attack using Strength, she inflicts an extra +2 damage.
- She has resistance to bludgeoning, piercing, and slashing damage.
Reckless Attack: On her first turn she can choose to attack recklessly. If she does, she gains advantage on the attack (if it uses Strength), but all attacks against her until her next turn are at advantage.
Unarmored Defense: While not wearing any armor, her AC is 10 + Dex Modfier + Con Modifier
During the Sordid Soiree, the party saved Moira from a perverted derro savant. Maybe these group of men who bought their freedom aren’t that bad after all, and are indeed their best chance at escape. She owes them for protecting Moira.
Leaving Moira behind to be looked after by the other women, Siva joined the party to warn Clan Cairgorm about the corruption of the Deepking, them believing Graz’zt was pulling his strings through a woman called Shal.
She joined the party to help them stop the demonic rituals that would eventually give all of them two heads like the Prince of Demons himself. She and Wolfe ended up being a good duo, slaughtering all duergar and derro that stood in their way, until they found the ritual. In the midst of her rage she was taken down by a lightning bolt shot from the twins, Aliinka and Zubriska. However, she did not die. It was Kaz who brought her back from death’s door.
Siva began to trust the party more each time they helped save Moira. Now that she is on the surface again, she will head to Port Llast to end Moira’s sister’s suffering. She hopes the party will aid them.