The Savage Frontier
Shield dwarf slave
Amber was captured by the drow, and sold off to the duergar for hard labor. The duergar merchant paid a pretty penny because though despised, their shield dwarf brethren are quick to learn the Gracklstugh forges. That is, until Ylsa came to collect a debt and Amber was used as currency.
Amber is originally from Gauntlgrym, and yearns to return.
Medium humanoid (shield dwarf)
Armor Class: 12
Hit Points: 18
Speed: 25 feet
Skills: Nature +4, Perception +5, Stealth +6, Survival +5
Senses: passive Perception 15, darkvision 60 feet
Languages: Common, Dwarvish
Darkvision. Amber can see 60 feet in dim light as if it is bright light, and 60 feet in darkness as if it were dim light.
Dwarven Resilience You have advantage on saving throws against poison, and resistance to poison damage.
Keen Hearing and Sight. Amber has advantage on Wisdom (Perception) checks that rely on hearing or sight.
Multiattack. Amber can make either two melee attacks or two ranged attacks.
Amber fled Gracklstugh with the party. She was there in Neverlight Grove, and nearly killed by by a shambling mound.
Amber was poisoned by a drow crossbow as they fled through South Krypt, but was saved by Rihuud and Kaz. Though unconscious, she escaped to the surface with everyone and now is going back to her home, Gracklstugh.
Amber traveled with the party to Gauntlgrym, and now stays there with her people.